A downloadable Broken for Windows

My from Scratch Engine using SDL2 and C/C++. It is incomplete, and unplayable, but I did accomplish the following features:

- Handle Input from Mouse, Keyboard, and Controllers

- Hardware Accelerated, Rectangle Sprites

- Loading images from disk

- Delta time calculated movement

- Box Colliders (basic, just the sprite Rectangle)

- Super simple Physics (not finished)


MrPhil's Ludum Dare 31.zip 653 kB